
#[derive(Default, Debug, Clone)]
pub struct Vertex2D {
    pub position: [f32; 2]
}

#[derive(Default, Debug, Clone)]
pub struct ColoredVertex2D {
    pub position: [f32; 2],
    pub color   : [f32; 4],
}

vulkano::impl_vertex!(ColoredVertex2D, position, color);