# [−] [src] Trait sfml_rust::canvas::managed::shader::shader_common::CompiledShaderResources

    pub trait CompiledShaderResources {
        fn get_path(filename: String, shader_type: ShaderType) -> PathBuf { ... }
        fn compile(
            filepath: PathBuf,
            device: Arc<Device>,
            shader_type: ShaderType
        ) -> (Entry, Arc<ShaderModule>) { ... }
        fn convert_vk(shader_type: ShaderType) -> GraphicsShaderType { ... }
        fn convert_sr(shader_type: ShaderType) -> ShaderKind { ... }
    }

Inheriting this gives private functions to grab resources

## Provided methods

### `fn get_path(filename: String, shader_type: ShaderType) -> PathBuf`

### `fn compile(
filepath: PathBuf,
device: Arc<Device>,
shader_type: ShaderType
) -> (Entry, Arc<ShaderModule>)`

### `fn convert_vk(shader_type: ShaderType) -> GraphicsShaderType`

### `fn convert_sr(shader_type: ShaderType) -> ShaderKind`

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## Implementors

### `impl CompiledShaderResources for GenericShader` [src]

Gives CanvasShader the resource functions

### `impl CompiledShaderResources for TextShader` [src]

Gives CanvasShader the resource functions

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