more refactoring, compiles.
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@@ -47,7 +47,7 @@ impl ShaderKernels {
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(vertex_shader_path, fragment_shader_path)
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}
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pub fn get_pipeline(&mut self) -> Arc<dyn GraphicsPipelineAbstract + Sync + Send> {
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pub fn get_pipeline(&self) -> Arc<dyn GraphicsPipelineAbstract + Sync + Send> {
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self.graphics_pipeline.clone().unwrap()
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}
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