removed the extra stuff from the kernels. Having some issues with the layouts not agreeing with the set size...

This commit is contained in:
2019-08-11 17:23:58 -07:00
parent dfd4cbb6a2
commit 0be20eb959
11 changed files with 21 additions and 92 deletions

View File

@@ -1,12 +1,8 @@
#version 450
layout(location = 0) in vec2 tex_coords;
layout(location = 1) in vec4 out_color;
layout(location = 0) in vec4 out_color;
layout(location = 0) out vec4 f_color;
layout(set = 0, binding = 0) uniform sampler2D tex;
layout(set = 0, binding = 1, rgba32ui) readonly uniform uimage2D img;
void main() {
f_color = out_color;
}