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This commit is contained in:
99
src/main.rs
99
src/main.rs
@@ -65,6 +65,10 @@ pub struct PersistentState {
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compu_frame: CompuFrame,
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}
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struct TrSprite {
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entity: Entity,
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}
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pub fn main() {
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//hprof::start_frame();
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//let g = hprof::enter("vulkan preload");
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@@ -150,7 +154,7 @@ pub fn main() {
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.with(Images { images: vec![compu_image], image_resolutions: vec![image_dimensions_u] })
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.build();
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world.create_entity()
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let sprite = world.create_entity()
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.with(Evented { subscribed: |event| {true} })
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.with(Position { x: 0.0, y: 0.0, z: 0 })
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.with(Geometry { size_x: 300.0, size_y: 300.0, rotation: 0.0 })
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@@ -203,7 +207,7 @@ pub fn main() {
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events_loop.run(move |event, _, control_flow| {
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*control_flow = ControlFlow::Poll;
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// The incoming event type will indicate what section of the event loop we are in
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match event {
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Event::NewEvents(cause) => {
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if cause == StartCause::Init {
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@@ -240,6 +244,8 @@ pub fn main() {
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}
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accumulator_time += delta_time;
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world.
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// This dispatches all the systems in parallel (but blocking).
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world.write_resource::<PersistentState>()
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.delta_time = delta_time;
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@@ -251,55 +257,56 @@ pub fn main() {
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_ => {}
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}
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// Each NewEvents event will clear this event stack
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world.write_resource::<Vec<TrEvent<TrEventExtension>>>().push(event.into());
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//
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// match event {
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/*
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match event {
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// Event::UserEvent(TrEventExtension::KeyHeldEvent {}) => {}
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// Event::UserEvent(TrEventExtension::MouseHeldEvent {}) => {}
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// Event::UserEvent(TrEventExtension::GamepadEvent { gil_event }) => {}
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// Event::DeviceEvent { device_id, event } => {
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// match event {
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// DeviceEvent::Key(keyboard_input) => {
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// match keyboard_input.virtual_keycode.unwrap() {
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// VirtualKeyCode::A => {
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// if keyboard_input.state == ElementState::Pressed {}
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// }
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// VirtualKeyCode::S => {
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// if keyboard_input.state == ElementState::Pressed {}
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// }
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// VirtualKeyCode::P => {
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// if keyboard_input.state == ElementState::Pressed {
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// let data = world.write_resource::<VkProcessor>().read_compute_buffer(compute_buffer.clone());
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// image::save_buffer(&Path::new("image.png"), data.as_slice(), (image_data.1).0, (image_data.1).1, image::RGBA(8));
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// }
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// }
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// _ => ()
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// }
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// }
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// _ => {}
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// }
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// }
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//
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Event::UserEvent(TrEventExtension::KeyHeldEvent {}) => {}
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Event::UserEvent(TrEventExtension::MouseHeldEvent {}) => {}
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Event::UserEvent(TrEventExtension::GamepadEvent { gil_event }) => {}
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Event::DeviceEvent { device_id, event } => {
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match event {
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DeviceEvent::Key(keyboard_input) => {
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match keyboard_input.virtual_keycode.unwrap() {
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VirtualKeyCode::A => {
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if keyboard_input.state == ElementState::Pressed {}
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}
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VirtualKeyCode::S => {
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if keyboard_input.state == ElementState::Pressed {}
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}
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VirtualKeyCode::P => {
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if keyboard_input.state == ElementState::Pressed {
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let data = world.write_resource::<VkProcessor>().read_compute_buffer(compute_buffer.clone());
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image::save_buffer(&Path::new("image.png"), data.as_slice(), (image_data.1).0, (image_data.1).1, image::RGBA(8));
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}
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}
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_ => ()
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}
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}
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_ => {}
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}
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}
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// _ => ()
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// }
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// bucket the events out, but not really
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// match
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// event {
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// Event::NewEvents(_) => {}
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// Event::WindowEvent { window_id, event } => {}
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// Event::DeviceEvent { device_id, event } => {}
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// Event::UserEvent(tr_event) => {}
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// Event::Suspended => {}
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// Event::Resumed => {}
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// Event::MainEventsCleared => {}
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// Event::RedrawRequested(_) => {}
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// Event::RedrawEventsCleared => {}
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// Event::LoopDestroyed => {}
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// }
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_ => ()
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}
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bucket the events out, but not really
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match
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event {
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Event::NewEvents(_) => {}
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Event::WindowEvent { window_id, event } => {}
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Event::DeviceEvent { device_id, event } => {}
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Event::UserEvent(tr_event) => {}
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Event::Suspended => {}
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Event::Resumed => {}
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Event::MainEventsCleared => {}
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Event::RedrawRequested(_) => {}
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Event::RedrawEventsCleared => {}
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Event::LoopDestroyed => {}
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}*/
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});
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