refactoring out shaders

This commit is contained in:
2019-10-07 19:25:47 -07:00
parent 77d30591e6
commit 2fa08bf99e
9 changed files with 109 additions and 65 deletions

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@@ -13,9 +13,9 @@ rand = "0.6.5"
#vulkano = "0.13.0"
vulkano = {path = "../vulkano/vulkano"}
#vulkano-shaders = "0.14.0"
vulkano-shaders = {path = "../vulkano-shaders"}
vulkano-shaders = {path = "../vulkano/vulkano-shaders"}
#vulkano-win = "0.14.0"
vulkano-win= {path = "../vulkano-win"}
vulkano-win= {path = "../vulkano/vulkano-win"}
time = "0.1.38"
shaderc = "0.6.1"
#shade_runner = {version = "0.1.1", git = "https://github.com/MitchellHansen/shade_runner"}