refactoring the shader container. To Trait or not to Trait? Probably Trait
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@@ -2,12 +2,13 @@ use crate::canvas::canvas_state::{CanvasTextureHandle, CanvasImageHandle};
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use vulkano::image::{ImmutableImage, AttachmentImage};
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use std::sync::Arc;
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use vulkano::format::{Format, R8Unorm};
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use crate::canvas::canvas_shader::CanvasShader;
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use crate::canvas::canvas_shader::GenericShader;
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use vulkano::sampler::Sampler;
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use vulkano::descriptor::DescriptorSet;
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use vulkano::descriptor::descriptor_set::PersistentDescriptorSet;
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use vulkano::buffer::CpuAccessibleBuffer;
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use crate::canvas::canvas_text::{CanvasTextCacheHandle, CanvasTextHandle};
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use vulkano::pipeline::GraphicsPipelineAbstract;
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#[derive(Clone)]
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pub struct CanvasTexture {
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@@ -19,11 +20,11 @@ pub struct CanvasTexture {
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impl CanvasTexture {
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pub fn get_descriptor_set(&self,
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shader: Arc<CanvasShader>,
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pipeline: Arc<dyn GraphicsPipelineAbstract + Sync + Send>,
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sampler: Arc<Sampler>) -> Box<dyn DescriptorSet + Send + Sync> {
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let o: Box<dyn DescriptorSet + Send + Sync> = Box::new(
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PersistentDescriptorSet::start(
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shader.clone().get_pipeline().clone(), 0,
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pipeline.clone(), 0,
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)
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.add_sampled_image(self.buffer.clone(), sampler.clone()).unwrap()
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.build().unwrap());
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@@ -39,11 +40,11 @@ pub struct CanvasImage {
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}
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impl CanvasImage {
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pub fn get_descriptor_set(&self, shader: Arc<CanvasShader>)
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pub fn get_descriptor_set(&self, pipeline: Arc<dyn GraphicsPipelineAbstract + Sync + Send>)
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-> Box<dyn DescriptorSet + Send + Sync> {
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let o: Box<dyn DescriptorSet + Send + Sync> = Box::new(
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PersistentDescriptorSet::start(
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shader.clone().get_pipeline().clone(), 0,
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pipeline.clone(), 0,
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)
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.add_image(self.buffer.clone()).unwrap()
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.build().unwrap());
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@@ -60,11 +61,11 @@ pub struct CanvasTextCache {
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impl CanvasTextCache {
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pub fn get_descriptor_set(&self,
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shader: Arc<CanvasShader>,
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pipeline: Arc<dyn GraphicsPipelineAbstract + Sync + Send>,
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sampler: Arc<Sampler>) -> Box<dyn DescriptorSet + Send + Sync> {
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let o: Box<dyn DescriptorSet + Send + Sync> = Box::new(
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PersistentDescriptorSet::start(
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shader.clone().get_pipeline().clone(), 0,
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pipeline.clone(), 0,
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)
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.add_buffer(self.buffer.clone()).unwrap()
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.build().unwrap());
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@@ -82,11 +83,11 @@ pub struct CanvasText {
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impl CanvasText {
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pub fn get_descriptor_set(&self,
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shader: Arc<CanvasShader>,
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pipeline: Arc<dyn GraphicsPipelineAbstract + Sync + Send>,
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sampler: Arc<Sampler>) -> Box<dyn DescriptorSet + Send + Sync> {
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let o: Box<dyn DescriptorSet + Send + Sync> = Box::new(
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PersistentDescriptorSet::start(
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shader.clone().get_pipeline().clone(), 0,
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pipeline.clone(), 0,
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)
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.add_sampled_image(self.buffer.clone(), sampler.clone()).unwrap()
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.build().unwrap());
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