compiles and renders textures again

This commit is contained in:
2020-02-20 23:55:36 -08:00
parent d1051a0ca3
commit 438f96eb32
16 changed files with 110 additions and 89 deletions

View File

@@ -29,7 +29,7 @@ This best works I think if I allow users to
/// Inheriting this gives private functions to grab resources
pub trait CompiledGraphicsPipelineResources {
pub trait CompiledShaderResources {
fn get_path(filename: String, shader_type: ShaderType) -> PathBuf {
let project_root =
@@ -100,7 +100,7 @@ pub trait CompiledGraphicsPipelineResources {
pub trait CompiledGraphicsPipeline {
pub trait CompiledShader {
fn new<V>(filename: String,
device: Arc<Device>,
handle: Arc<CompiledShaderHandle>,