compiles and renders textures again
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@@ -29,7 +29,7 @@ This best works I think if I allow users to
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/// Inheriting this gives private functions to grab resources
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pub trait CompiledGraphicsPipelineResources {
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pub trait CompiledShaderResources {
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fn get_path(filename: String, shader_type: ShaderType) -> PathBuf {
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let project_root =
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@@ -100,7 +100,7 @@ pub trait CompiledGraphicsPipelineResources {
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pub trait CompiledGraphicsPipeline {
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pub trait CompiledShader {
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fn new<V>(filename: String,
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device: Arc<Device>,
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handle: Arc<CompiledShaderHandle>,
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