.
This commit is contained in:
@@ -24,7 +24,6 @@ impl Loader {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
pub fn read_static_entities<'a>(&'a self, filename: String, entities: &EntState<'a>) {
|
||||
|
||||
let file = File::open(filename).expect("Could not open file");
|
||||
@@ -33,7 +32,7 @@ impl Loader {
|
||||
let mut w: f32 = 0.0;
|
||||
let mut h: f32 = 0.0;
|
||||
|
||||
let mut x: i32 = 0;
|
||||
let mut x: i32;
|
||||
let mut y: i32 = 0;
|
||||
|
||||
|
||||
@@ -77,14 +76,40 @@ impl Loader {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn read_dynamic_entities(filename: String, entities: &EntState) {
|
||||
pub fn read_dynamic_entities<'a>(&'a self, filename: String, entities: &EntState<'a>) {
|
||||
|
||||
let file = File::open(filename).expect("Could not open file");
|
||||
|
||||
for line in BufReader::new(file).lines() {
|
||||
|
||||
let val = line.unwrap();
|
||||
let arr : Vec<&str> = val.split_whitespace().collect();
|
||||
|
||||
let e = arr.get(0).unwrap();
|
||||
let x = arr.get(1).unwrap().parse::<f32>().unwrap();
|
||||
let y = arr.get(2).unwrap().parse::<f32>().unwrap();
|
||||
|
||||
match *e {
|
||||
"enemy" => {
|
||||
let mut sprite = Sprite::new();
|
||||
sprite.set_texture(&self.spritesheet_text, false);
|
||||
sprite.set_texture_rect(&util::grab_sheet_rec(String::from("enemyFloating_1.png"), &self.spritesheet_desc));
|
||||
sprite.set_position((x, y));
|
||||
|
||||
entities.dynamic_entities.borrow_mut().push(sprite);
|
||||
}
|
||||
"player" => {
|
||||
let mut sprite = Sprite::new();
|
||||
sprite.set_texture(&self.spritesheet_text, false);
|
||||
sprite.set_texture_rect(&util::grab_sheet_rec(String::from("playerBlue_up3.png"), &self.spritesheet_desc));
|
||||
sprite.set_position((x, y));
|
||||
|
||||
entities.dynamic_entities.borrow_mut().push(sprite);
|
||||
}
|
||||
_ => {
|
||||
// Do nothing
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut sprite1 = Sprite::new();
|
||||
entities.dynamic_entities.borrow_mut().push(sprite1);
|
||||
}
|
||||
|
||||
}
|
||||
41
src/main.rs
41
src/main.rs
@@ -22,11 +22,11 @@ extern crate ncollide2d;
|
||||
|
||||
use sfml::graphics::{
|
||||
Color, RenderTarget, RenderWindow,
|
||||
Texture, Sprite, Transformable
|
||||
Sprite, Transformable
|
||||
};
|
||||
use sfml::window::{ Event, Key, Style};
|
||||
use sfml::system::Vector2 as sfVec2;
|
||||
use ncollide2d::bounding_volume::{self, AABB, BoundingVolumeInterferencesCollector};
|
||||
use ncollide2d::bounding_volume::{AABB, BoundingVolumeInterferencesCollector};
|
||||
use ncollide2d::partitioning::BVT;
|
||||
use sfml::graphics::RectangleShape;
|
||||
use std::{thread, time};
|
||||
@@ -42,18 +42,15 @@ pub struct EntState<'a> {
|
||||
|
||||
fn main() {
|
||||
|
||||
|
||||
|
||||
let loader = Loader::new();
|
||||
let mut state = EntState {
|
||||
dynamic_entities: Rc::new(RefCell::new(Vec::new())),
|
||||
static_entities: Rc::new(RefCell::new(Vec::new()))
|
||||
};
|
||||
{
|
||||
|
||||
let mut state_borrow = &state;
|
||||
loader.read_static_entities(String::from("static_entities.txt"), state_borrow);
|
||||
}
|
||||
loader.read_static_entities(String::from("static_entities.txt"), &state);
|
||||
loader.read_dynamic_entities(String::from("dynamic_entities.txt"), &state);
|
||||
|
||||
|
||||
let static_sprites: Vec<(&Sprite, AABB<f64>)> = vec![
|
||||
// (
|
||||
@@ -64,33 +61,11 @@ fn main() {
|
||||
// bounding_volume::AABB::new(na::Point2::new(pos.x as f64, pos.y as f64),
|
||||
// na::Point2::new((pos.x + bounds.width) as f64, (pos.y + bounds.width) as f64))
|
||||
// },
|
||||
// ),
|
||||
// (
|
||||
// &block_sprite2,
|
||||
// {
|
||||
// let bounds = &block_sprite2.local_bounds();
|
||||
// let pos = &block_sprite2.position();
|
||||
// bounding_volume::AABB::new(na::Point2::new(pos.x as f64, pos.y as f64),
|
||||
// na::Point2::new((pos.x + bounds.width) as f64, (pos.y + bounds.width) as f64))
|
||||
// },
|
||||
// ),
|
||||
// (
|
||||
// &block_sprite3,
|
||||
// {
|
||||
// let bounds = &block_sprite3.local_bounds();
|
||||
// let pos = &block_sprite3.position();
|
||||
// bounding_volume::AABB::new(na::Point2::new(pos.x as f64, pos.y as f64),
|
||||
// na::Point2::new((pos.x + bounds.width) as f64, (pos.y + bounds.width) as f64))
|
||||
// },
|
||||
// ),
|
||||
];
|
||||
|
||||
let bvt = BVT::new_balanced(static_sprites);
|
||||
|
||||
let mut sprite = Sprite::new();
|
||||
// sprite.set_texture(&spritesheet_text, false);
|
||||
// sprite.set_texture_rect(&util::grab_sheet_rec(String::from("playerBlue_stand.png"), &spritesheet_desc));
|
||||
|
||||
let mut window = RenderWindow::new(
|
||||
(512, 512),
|
||||
"Custom drawable",
|
||||
@@ -179,10 +154,8 @@ fn main() {
|
||||
window.draw(ent);
|
||||
}
|
||||
|
||||
if interferences.len() == 0 {
|
||||
// window.draw(&block_sprite);
|
||||
// window.draw(&block_sprite2);
|
||||
// window.draw(&block_sprite3);
|
||||
for ent in state.dynamic_entities.borrow().iter() {
|
||||
window.draw(ent);
|
||||
}
|
||||
|
||||
window.display();
|
||||
|
||||
@@ -4,11 +4,6 @@ use std::collections::HashMap;
|
||||
use std::borrow::Cow;
|
||||
use std::str::FromStr;
|
||||
use sfml::graphics::IntRect;
|
||||
use std::fs::File;
|
||||
use std::io::BufRead;
|
||||
use std::io::BufReader;
|
||||
use crate::EntState;
|
||||
use sfml::graphics::Sprite;
|
||||
|
||||
pub fn read_spritesheet(filename: String) -> HashMap<String, HashMap<String, i32>> {
|
||||
|
||||
@@ -30,8 +25,6 @@ pub fn read_spritesheet(filename: String) -> HashMap<String, HashMap<String, i32
|
||||
|
||||
let mut map_entry: HashMap<String, i32> = HashMap::new();
|
||||
|
||||
//println!("{:?}", d.name());
|
||||
|
||||
let mut name: String = String::new();
|
||||
|
||||
for i in d.attributes() {
|
||||
|
||||
Reference in New Issue
Block a user