working on additive blending for determination of winding order. Saving here because this bug is very pretty

This commit is contained in:
2020-02-22 01:37:47 -08:00
parent b3e092e25a
commit 5dde94cdf9
7 changed files with 97 additions and 35 deletions

View File

@@ -56,7 +56,7 @@ pub enum VertexTypes {
ImageType(Vec<ImageVertex3D>, Arc<CanvasImageHandle>),
ColorType(Vec<ColorVertex3D>),
ThreeDType(Vec<Vertex3D>),
TextType(Vec<TextVertex3D>),
TextType(Vec<ColorVertex3D>),
}