still working on getiting these shaders to a usable API

This commit is contained in:
2019-09-28 21:30:28 -07:00
parent 1a247e482a
commit 77d30591e6
15 changed files with 264 additions and 271 deletions

View File

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#version 450
// SIMPLE IMAGE : VERTEX SHADER
// These come in from the vertex definition
layout(location = 0) in vec3 v_position;
layout(location = 1) in vec4 color;
layout(location = 2) in vec2 ti_position;
// These are made up in the shader themselves
layout(location = 0) out vec2 img_coords;
void main() {
gl_Position = vec4(v_position, 1.0);
img_coords = ti_position;
}