forked shade_runner and added compiler options. Going to add buttons along with a workflow for picking swatches
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@@ -14,5 +14,7 @@ rand = "0.6.5"
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vulkano = "0.12.0"
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vulkano-shaders = "0.12.0"
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time = "0.1.38"
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shade_runner = "0.1.1"
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shaderc = "0.5.0"
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shade_runner = {version = "0.1.1", git = "https://github.com/MitchellHansen/shade_runner"}
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#shade_runner = {version = "0.1.1", path = "../shade_runner"}
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