lots of refactoring for the dynamic vertex in addition to planning out documentation

This commit is contained in:
2020-01-22 18:38:45 -08:00
parent 8db858b29a
commit 83a5e9b997
25 changed files with 221 additions and 103 deletions

View File

@@ -1,8 +1,9 @@
use crate::canvas::canvas_state::{Drawable, CanvasTextureHandle, CanvasImageHandle, DrawableTest, CanvasFontHandle};
use crate::canvas::canvas_state::{Drawable, DrawableTest};
use std::sync::Arc;
use crate::canvas::shader::text_shader::GlyphInstance;
use crate::canvas::canvas_buffer::CanvasFont;
use crate::util::vertex_3d::Vertex3D;
use crate::canvas::*;
#[derive(Debug, Clone)]
pub struct Sprite {