minimal example of 15ms lag
This commit is contained in:
65
src/main.rs
65
src/main.rs
@@ -9,6 +9,7 @@ extern crate nalgebra as na;
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extern crate rand;
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extern crate sfml;
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extern crate time;
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extern crate hprof;
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use sfml::system::*;
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use vulkano::sync;
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@@ -38,6 +39,7 @@ mod sprite;
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mod canvas;
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mod canvas_frame;
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mod canvas_shader;
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mod canvas_buffer;
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mod compu_state;
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mod compu_frame;
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@@ -45,6 +47,7 @@ mod compu_sprite;
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mod compu_kernel;
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mod compu_buffer;
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/*
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Alright, what the hell do I do next...
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@@ -55,6 +58,10 @@ Canvas works, but I want to use CPU accessible buffer instead of immutable buffe
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fn main() {
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hprof::start_frame();
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let q1 = hprof::enter("setup");
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let instance = {
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let extensions = vulkano_win::required_extensions();
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Instance::new(None, &extensions, None).unwrap()
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@@ -67,11 +74,16 @@ fn main() {
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let mut window = surface.window();
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let mut processor = vkprocessor::VkProcessor::new(&instance, &surface);
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processor.create_swapchain(&surface);
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{
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let g = hprof::enter("vulkan preload");
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processor.create_swapchain(&surface);
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processor.preload_kernels();
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processor.preload_shaders();
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processor.preload_textures();
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processor.preload_kernels();
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processor.preload_shaders();
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processor.preload_textures();
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}
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let q2 = hprof::enter("Game Objects");
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let mut timer = Timer::new();
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let mut frame_future = Box::new(sync::now(processor.device.clone())) as Box<dyn GpuFuture>;
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@@ -84,10 +96,6 @@ fn main() {
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let mut mouse_xy = Vector2i::new(0,0);
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let sprite = Sprite::new_with_color((0.,0.), (0.1,0.1), (1.,0.,0.,1.));
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let sprite2 = Sprite::new_with_color((-1.,-0.5), (0.1,0.1), (0.,1.,0.,1.));
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@@ -105,9 +113,14 @@ fn main() {
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let sprite3 = Sprite::new_with_texture((0.3, 0.5), (0.1,0.1), handle.clone());
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drop(q2);
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drop(q1);
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let l = hprof::enter("Loop");
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let mut exit = false;
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while let Some(p) = window.get_position() {
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elapsed_time = timer.elap_time();
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delta_time = elapsed_time - current_time;
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current_time = elapsed_time;
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@@ -120,9 +133,7 @@ fn main() {
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accumulator_time -= step_size;
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}
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println!("{}", delta_time);
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let mut exit = false;
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// println!("{}", delta_time);
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events_loop.poll_events(|event| {
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match event {
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Event::WindowEvent { event: WindowEvent::CloseRequested, .. } =>
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@@ -133,11 +144,10 @@ fn main() {
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processor.recreate_swapchain(&surface);
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},
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Event::DeviceEvent { event: DeviceEvent::Key(keyboard_input), .. } => {
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match keyboard_input.virtual_keycode.unwrap() {
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VirtualKeyCode::A => {
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if keyboard_input.state == ElementState::Pressed {
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// processor.save_edges_image();
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// processor.save_edges_image();
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}
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}
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_ => ()
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@@ -151,23 +161,30 @@ fn main() {
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});
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if exit {
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return;
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break;
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}
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let mut compu_frame = CompuFrame::new();
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compu_frame.add(compute_buffer.clone(), compute_kernel.clone());
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compu_frame.add_with_image_swap(compute_buffer.clone(), compute_kernel.clone(), &compu_sprite1);
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// compu_frame.add(compute_buffer.clone(), compute_kernel.clone());
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// compu_frame.add_with_image_swap(compute_buffer.clone(), compute_kernel.clone(), &compu_sprite1);
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let mut canvas = CanvasFrame::new();
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canvas.draw(&sprite);
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canvas.draw(&sprite2);
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canvas.draw(&sprite3);
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canvas.draw(&compu_sprite1);
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(frame_future) = processor.run(&surface, frame_future,
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canvas,
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compu_frame);
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//canvas.draw(&sprite2);
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//canvas.draw(&sprite3);
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//canvas.draw(&compu_sprite1);
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{
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let g = hprof::enter("Run");
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(frame_future) = processor.run(&surface, frame_future,
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canvas,
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compu_frame);
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}
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}
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drop(l);
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hprof::end_frame();
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hprof::profiler().print_timing();
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}
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