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notes/MakingAnActualThing.txt
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notes/MakingAnActualThing.txt
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Content-Type: text/x-zim-wiki
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Wiki-Format: zim 0.4
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Creation-Date: 2020-08-06T21:51:48-07:00
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====== MakingAnActualThing ======
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Created Thursday 06 August 2020
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So, I need to figure out how to determine which objects will :
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* Be rendered
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* Be notified
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* Get batched
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* And initialized
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The best candidate that I have right now is some sort of "scene" setup. Maybe something like
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pub struct Scene {
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drawables_bucket
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notifiable_bucket
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}
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impl Scene {
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pub fn init() -> Scene {}
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pub fn get_drawable() -> Maybe iterator of drawables?
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pub fn get_notifiable() -
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}
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