fiddling with text rendering
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@@ -21,4 +21,5 @@ shaderc = "0.5.0"
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shade_runner = {path = "../shade_runner"}
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winit = "0.19.1"
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#criterion = "0.3.0"
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hprof = "0.1.3"
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hprof = "0.1.3"
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rusttype = { version = "0.7", features = ["gpu_cache"] }
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