sprites are working, but the implementation is pretty bad

This commit is contained in:
2019-08-11 21:30:44 -07:00
parent e351e36c92
commit be20f3ae2a
4 changed files with 11 additions and 9 deletions

View File

@@ -5,7 +5,7 @@ layout(location = 1) in vec4 color;
layout(location = 0) out vec4 out_color;
void main() {
// out_color = color;
out_color = color;
gl_Position = vec4(position, 0.0, 1.0);
}