added hello-world example + modified vkproccessor to live inside specs

This commit is contained in:
2020-08-08 23:38:44 -07:00
parent b070a7dd32
commit c10115e7b9
15 changed files with 150 additions and 102 deletions

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@@ -18,7 +18,7 @@ use crate::canvas::managed::shader::shader_common::{ShaderType, CompiledShaderRe
use crate::canvas::managed::handles::CompiledShaderHandle;
use crate::canvas::managed::shader::dynamic_vertex::RuntimeVertexDef;
use crate::canvas::managed::ShaderSpecializationConstants;
use crate::util::vertex::{VertexType, ColorVertex3D};
use crate::util::vertex::{VertexTypeContainer, ColorVertex3D};
/// CanvasShader holds the pipeline and render pass for the input shader source
#[derive(Clone)]