in the midst of a very messy refactor of the way i build the command buffer
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@@ -47,15 +47,17 @@ use winit::dpi::LogicalSize;
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use vulkano_win::VkSurfaceBuild;
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use sprite::Sprite;
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mod util;
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mod slider;
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mod timer;
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mod input;
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mod vkprocessor;
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mod util;
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mod button;
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mod vertex_2d;
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mod vertex_3d;
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mod sprite;
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mod canvas;
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fn main() {
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@@ -87,10 +89,8 @@ fn main() {
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let mut mouse_xy = Vector2i::new(0,0);
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Sprite::new_with_color((0.,0.), (0,0), (0.,0.,0.,0.));
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while let Some(p) = window.get_position() {
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elapsed_time = timer.elap_time();
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