Got the compute thing going. Needs to be run before the rasterizer but that's fine
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12
Cargo.toml
12
Cargo.toml
@@ -11,13 +11,13 @@ simple-stopwatch="0.1.4"
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nalgebra = "0.18.0"
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image = "0.21.2"
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rand = "0.6.5"
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#vulkano = "0.12.0"
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vulkano = {path = "../vulkano/vulkano"}
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#vulkano-shaders = "0.12.0"
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#vulkano-win = "0.13.0"
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vulkano = "0.13.0"
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#vulkano = {path = "../vulkano/vulkano"}
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vulkano-shaders = "0.13.0"
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vulkano-win = "0.13.0"
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time = "0.1.38"
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shaderc = "0.5.0"
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#shade_runner = {version = "0.1.1", git = "https://github.com/MitchellHansen/shade_runner"}
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shade_runner = {path = "../shade_runner"}
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shade_runner = {version = "0.1.1", git = "https://github.com/MitchellHansen/shade_runner"}
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#shade_runner = {path = "../shade_runner"}
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winit = "0.19.1"
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