added slider thing, broke rendering somehow though

This commit is contained in:
2020-08-01 20:06:53 -07:00
parent 8da810f23a
commit f3a3be1d99
12 changed files with 78 additions and 52 deletions

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@@ -18,7 +18,7 @@ use crate::canvas::managed::shader::shader_common::{ShaderType, CompiledShaderRe
use crate::canvas::managed::handles::CompiledShaderHandle;
use crate::canvas::managed::shader::dynamic_vertex::RuntimeVertexDef;
use crate::canvas::managed::ShaderSpecializationConstants;
use crate::util::vertex::{VertexTypes, ColorVertex3D};
use crate::util::vertex::{VertexType, ColorVertex3D};
/// CanvasShader holds the pipeline and render pass for the input shader source
#[derive(Clone)]