doing some hardcore storming on this dynamic vertex situation
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@@ -1,3 +1,10 @@
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use vulkano::pipeline::vertex::{VertexDefinition, InputRate, AttributeInfo, IncompatibleVertexDefinitionError, VertexSource};
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use vulkano::pipeline::shader::ShaderInterfaceDef;
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use vulkano::buffer::BufferAccess;
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use std::sync::Arc;
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use cgmath::num_traits::real::Real;
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use std::vec::IntoIter as VecIntoIter;
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pub struct RuntimeVertexDef {
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buffers: Vec<(u32, usize, InputRate)>,
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vertex_buffer_ids: Vec<(usize, usize)>,
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@@ -6,50 +13,50 @@ pub struct RuntimeVertexDef {
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}
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impl RuntimeVertexDef {
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pub fn from_primitive(primitive: gltf::Primitive) -> RuntimeVertexDef {
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use gltf::mesh::Attribute;
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use gltf::accessor::{DataType, Dimensions};
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pub fn from_primitive(primitive: u32) -> RuntimeVertexDef {
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// use gltf::mesh::Attribute;
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// use gltf::accessor::{DataType, Dimensions};
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//
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let mut buffers = Vec::new();
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let mut vertex_buffer_ids = Vec::new();
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let mut attributes = Vec::new();
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let mut num_vertices = u32::max_value();
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for (attribute_id, attribute) in primitive.attributes().enumerate() {
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let (name, accessor) = match attribute.clone() {
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Attribute::Positions(accessor) => ("i_position".to_owned(), accessor),
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Attribute::Normals(accessor) => ("i_normal".to_owned(), accessor),
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Attribute::Tangents(accessor) => ("i_tangent".to_owned(), accessor),
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Attribute::Colors(0, accessor) => ("i_color_0".to_owned(), accessor),
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Attribute::TexCoords(0, accessor) => ("i_texcoord_0".to_owned(), accessor),
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Attribute::TexCoords(1, accessor) => ("i_texcoord_1".to_owned(), accessor),
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Attribute::Joints(0, accessor) => ("i_joints_0".to_owned(), accessor),
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Attribute::Weights(0, accessor) => ("i_weights_0".to_owned(), accessor),
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_ => unimplemented!(),
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};
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if (accessor.count() as u32) < num_vertices {
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num_vertices = accessor.count() as u32;
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}
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let infos = AttributeInfo {
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offset: 0,
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format: match (accessor.data_type(), accessor.dimensions()) {
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(DataType::I8, Dimensions::Scalar) => Format::R8Snorm,
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(DataType::U8, Dimensions::Scalar) => Format::R8Unorm,
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(DataType::F32, Dimensions::Vec2) => Format::R32G32Sfloat,
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(DataType::F32, Dimensions::Vec3) => Format::R32G32B32Sfloat,
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(DataType::F32, Dimensions::Vec4) => Format::R32G32B32A32Sfloat,
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_ => unimplemented!()
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},
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};
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let view = accessor.view();
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buffers.push((attribute_id as u32, view.stride().unwrap_or(accessor.size()), InputRate::Vertex));
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attributes.push((name, attribute_id as u32, infos));
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vertex_buffer_ids.push((view.buffer().index(), view.offset() + accessor.offset()));
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}
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//
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// for (attribute_id, attribute) in primitive.attributes().enumerate() {
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// let (name, accessor) = match attribute.clone() {
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// Attribute::Positions(accessor) => ("i_position".to_owned(), accessor),
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// Attribute::Normals(accessor) => ("i_normal".to_owned(), accessor),
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// Attribute::Tangents(accessor) => ("i_tangent".to_owned(), accessor),
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// Attribute::Colors(0, accessor) => ("i_color_0".to_owned(), accessor),
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// Attribute::TexCoords(0, accessor) => ("i_texcoord_0".to_owned(), accessor),
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// Attribute::TexCoords(1, accessor) => ("i_texcoord_1".to_owned(), accessor),
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// Attribute::Joints(0, accessor) => ("i_joints_0".to_owned(), accessor),
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// Attribute::Weights(0, accessor) => ("i_weights_0".to_owned(), accessor),
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// _ => unimplemented!(),
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// };
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//
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// if (accessor.count() as u32) < num_vertices {
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// num_vertices = accessor.count() as u32;
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// }
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//
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// let infos = AttributeInfo {
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// offset: 0,
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// format: match (accessor.data_type(), accessor.dimensions()) {
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// (DataType::I8, Dimensions::Scalar) => Format::R8Snorm,
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// (DataType::U8, Dimensions::Scalar) => Format::R8Unorm,
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// (DataType::F32, Dimensions::Vec2) => Format::R32G32Sfloat,
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// (DataType::F32, Dimensions::Vec3) => Format::R32G32B32Sfloat,
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// (DataType::F32, Dimensions::Vec4) => Format::R32G32B32A32Sfloat,
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// _ => unimplemented!()
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// },
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// };
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//
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// let view = accessor.view();
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// buffers.push((attribute_id as u32, view.stride().unwrap_or(accessor.size()), InputRate::Vertex));
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// attributes.push((name, attribute_id as u32, infos));
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// vertex_buffer_ids.push((view.buffer().index(), view.offset() + accessor.offset()));
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// }
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RuntimeVertexDef {
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buffers: buffers,
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@@ -100,9 +107,9 @@ unsafe impl<I> VertexDefinition<I> for RuntimeVertexDef
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}
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}
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unsafe impl VertexSource<Vec<Arc<BufferAccess + Send + Sync>>> for RuntimeVertexDef {
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fn decode(&self, bufs: Vec<Arc<BufferAccess + Send + Sync>>)
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-> (Vec<Box<BufferAccess + Send + Sync>>, usize, usize)
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unsafe impl VertexSource<Vec<Arc<dyn BufferAccess + Send + Sync>>> for RuntimeVertexDef {
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fn decode(&self, bufs: Vec<Arc<dyn BufferAccess + Send + Sync>>)
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-> (Vec<Box<dyn BufferAccess + Send + Sync>>, usize, usize)
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{
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(bufs.into_iter().map(|b| Box::new(b) as Box<_>).collect(), self.num_vertices as usize, 1)
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}
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