Commit Graph

28 Commits

Author SHA1 Message Date
1fde36e42c fixed the glyph panic, this still is very wrong 2020-02-05 00:15:08 -08:00
8fcd26063a moved around the file heirarchy to make these handles safer 2020-02-04 23:02:21 -08:00
bb5617420e weird old canvas version hanging around 2020-02-04 19:56:43 -08:00
da836f318e hacked in enough to actually push the errors out to the load_font function 2020-01-23 23:36:14 -08:00
2bc9ebdc6b add doc 2020-01-23 23:13:36 -08:00
dcc0df955e . 2020-01-22 21:45:59 -08:00
a3ce819cd9 compiles 2020-01-22 19:11:09 -08:00
83a5e9b997 lots of refactoring for the dynamic vertex in addition to planning out documentation 2020-01-22 18:38:45 -08:00
629a513dfc . 2020-01-20 22:43:43 -08:00
11701542e2 working on dynamic v's 2020-01-20 21:42:13 -08:00
8a83a1f12a Getting back up to date 2020-01-18 22:30:46 -08:00
88b078d1ff updated flow chart 2019-10-17 23:28:37 -07:00
f1e8990dba compiles. Need a good hard think to see what this interface is going to look like 2019-10-17 22:57:27 -07:00
ffa04d0bb1 doing some hardcore storming on this dynamic vertex situation 2019-10-16 23:29:49 -07:00
c4b20bcd79 Added template dynamic vertex. 2019-10-15 16:08:17 -07:00
554e8d551e Got the vertex definition into the load function. Which is something 2019-10-15 00:08:43 -07:00
595937d68f in the middle of expirimenting with was to implement this drawable api 2019-10-11 22:46:35 -07:00
1551a53d1e piping everything through. Almost done 2019-10-09 23:06:55 -07:00
e5ba27c353 diagramming out what I want to do here. CanvasFont will live with the buffers. Need to figure out how and where I'm going to query the font data for rendering 2019-10-09 20:44:56 -07:00
b1b081af87 working through the pipeline I have going on for the text stuff 2019-10-08 21:31:57 -07:00
86eb27f86d getting the canvasframe set up for text 2019-10-07 23:34:11 -07:00
e4a9170515 compiles 2019-10-07 20:34:41 -07:00
2fa08bf99e refactoring out shaders 2019-10-07 19:25:47 -07:00
77d30591e6 still working on getiting these shaders to a usable API 2019-09-28 21:30:28 -07:00
1a247e482a breaking out the shader 2019-09-24 23:22:15 -07:00
5a888a4163 hitting this damn shader module again. Very unergonomic interface with the fact that the entry point doesn't just own the shadermodule 2019-09-24 22:39:24 -07:00
3db8eaf006 refactoring the shader container. To Trait or not to Trait? Probably Trait 2019-09-22 01:37:58 -07:00
34c23eebc0 moved to rust style file tree 2019-09-21 23:59:43 -07:00