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1fde36e42c
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fixed the glyph panic, this still is very wrong
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2020-02-05 00:15:08 -08:00 |
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8fcd26063a
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moved around the file heirarchy to make these handles safer
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2020-02-04 23:02:21 -08:00 |
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bb5617420e
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weird old canvas version hanging around
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2020-02-04 19:56:43 -08:00 |
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a3ce819cd9
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compiles
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2020-01-22 19:11:09 -08:00 |
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83a5e9b997
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lots of refactoring for the dynamic vertex in addition to planning out documentation
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2020-01-22 18:38:45 -08:00 |
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ffa04d0bb1
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doing some hardcore storming on this dynamic vertex situation
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2019-10-16 23:29:49 -07:00 |
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c4b20bcd79
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Added template dynamic vertex.
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2019-10-15 16:08:17 -07:00 |
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554e8d551e
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Got the vertex definition into the load function. Which is something
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2019-10-15 00:08:43 -07:00 |
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595937d68f
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in the middle of expirimenting with was to implement this drawable api
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2019-10-11 22:46:35 -07:00 |
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1551a53d1e
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piping everything through. Almost done
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2019-10-09 23:06:55 -07:00 |
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e5ba27c353
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diagramming out what I want to do here. CanvasFont will live with the buffers. Need to figure out how and where I'm going to query the font data for rendering
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2019-10-09 20:44:56 -07:00 |
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b1b081af87
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working through the pipeline I have going on for the text stuff
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2019-10-08 21:31:57 -07:00 |
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86eb27f86d
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getting the canvasframe set up for text
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2019-10-07 23:34:11 -07:00 |
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e4a9170515
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compiles
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2019-10-07 20:34:41 -07:00 |
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2fa08bf99e
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refactoring out shaders
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2019-10-07 19:25:47 -07:00 |
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77d30591e6
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still working on getiting these shaders to a usable API
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2019-09-28 21:30:28 -07:00 |
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1a247e482a
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breaking out the shader
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2019-09-24 23:22:15 -07:00 |
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5a888a4163
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hitting this damn shader module again. Very unergonomic interface with the fact that the entry point doesn't just own the shadermodule
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2019-09-24 22:39:24 -07:00 |
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3db8eaf006
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refactoring the shader container. To Trait or not to Trait? Probably Trait
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2019-09-22 01:37:58 -07:00 |
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34c23eebc0
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moved to rust style file tree
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2019-09-21 23:59:43 -07:00 |
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