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mitchellhansen/Trac3r-rust
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46 Commits 3 Branches 0 Tags
807597ebaf3c747f7e28acb66f8fde4e9b984140
Commit Graph

6 Commits

Author SHA1 Message Date
mitchellhansen
807597ebaf soul searching on the whole Sprite/Texture thing. It seems like SFML encourages batches of Textures to be loaded vs a constant stream of new Textures like this application will be producing. So, methinks it's time to venture out into some vulkan 2d graphics libraries 2019-07-08 23:47:15 -07:00
mitchellhansen
820b99ae4e forked shade_runner and added compiler options. Going to add buttons along with a workflow for picking swatches 2019-07-07 01:00:26 -07:00
mitchellhansen
5551581a3e running again 2019-07-06 19:40:57 -07:00
mitchellhansen
21c7801fc8 interesting behaviour on the .clone()ing of options and arcs causing compiler errors 2019-07-06 18:57:14 -07:00
mitchellhansen
8c56bda87a struggling with the borrow checker 2019-07-06 16:12:39 -07:00
mitchellhansen
f903b741e0 separating out vulkan stuff 2019-07-02 21:41:50 -07:00
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