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34b5d7b3d0
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rendering works in pure ECS. This is actually pretty sweet. broke compu rendering though
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2020-09-17 23:55:21 -07:00 |
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369a305817
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this is a week or so worth of brainstorming. Looking at pulling everything sprite related into it's own little struct. And also doing a message everything arch
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2020-09-14 21:27:00 -07:00 |
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2e33c9c75e
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event system needs some thinkin
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2020-08-11 00:09:58 -07:00 |
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c10115e7b9
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added hello-world example + modified vkproccessor to live inside specs
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2020-08-08 23:38:44 -07:00 |
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0619b79d34
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screenspace coords was much easier than expected
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2020-08-08 01:49:35 -07:00 |
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f3a3be1d99
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added slider thing, broke rendering somehow though
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2020-08-01 20:06:53 -07:00 |
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8da810f23a
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event work + mulling over sprite containers and event notification
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2020-07-31 23:39:25 -07:00 |
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db8cbdc77e
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miserable failure to get text rendering to work using these 'easy text rendering' tricks. Will be bringing in a third party library which I have to write the damn backend implementation for
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2020-03-10 18:04:08 -07:00 |
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1419f85455
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fiddling around, trying to get the additive to work
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2020-02-22 02:10:30 -08:00 |
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5dde94cdf9
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working on additive blending for determination of winding order. Saving here because this bug is very pretty
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2020-02-22 01:37:47 -08:00 |
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b3e092e25a
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Piping just the vertex glyph representation first to test the stencil buffer
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2020-02-22 00:07:58 -08:00 |
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