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mitchellhansen/Trac3r-rust
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105 Commits 3 Branches 0 Tags
9043c2cd3c8ba4c0f13b09f6b09813c2d284c390
Commit Graph

8 Commits

Author SHA1 Message Date
mitchellhansen
9043c2cd3c removed the colored vertex and combined into one. Half fixed texturing. Fully fixed images and compute swapping 2019-09-10 21:13:48 -07:00
mitchellhansen
e8507f9dfc Fixed a particularly nasty typo bug. Added more moving sprites. Will need to examine order of draw commands. Need to fix the size/8 for misaligned data. 2019-09-09 23:27:49 -07:00
mitchellhansen
314fa3e4af Workgroup sizes of 8 along with reducing the amount of work groups improves performance 20x 2019-09-06 00:21:50 -07:00
mitchellhansen
9135d9ec84 minimal example of 15ms lag 2019-09-05 21:40:56 -07:00
mitchellhansen
982e2ad517 initial impl of get image set 2019-07-28 00:29:52 -07:00
mitchellhansen
e476cb2e4e It was the gamma being wrong. Interesting how much different this is working than SFML+OpenCL 2019-07-18 23:43:55 -07:00
mitchellhansen
5928eb5dde getting close, something wrong with copying the buffer. Probably the format that I've selected 2019-07-17 21:53:22 -07:00
mitchellhansen
b2b486be84 so that didn't do what I wanted, essentially a pixelate shader ATM 2019-07-02 18:56:02 -07:00
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