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34b5d7b3d0
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rendering works in pure ECS. This is actually pretty sweet. broke compu rendering though
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2020-09-17 23:55:21 -07:00 |
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369a305817
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this is a week or so worth of brainstorming. Looking at pulling everything sprite related into it's own little struct. And also doing a message everything arch
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2020-09-14 21:27:00 -07:00 |
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28565652c0
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events are coming in. But my dual box thingy is not gonna be the way to go here. I guess it copied the data and they no longer link. Bummer
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2020-08-11 21:56:14 -07:00 |
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2e33c9c75e
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event system needs some thinkin
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2020-08-11 00:09:58 -07:00 |
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f781c76e7e
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renders
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2020-08-09 23:53:13 -07:00 |
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c10115e7b9
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added hello-world example + modified vkproccessor to live inside specs
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2020-08-08 23:38:44 -07:00 |
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0619b79d34
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screenspace coords was much easier than expected
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2020-08-08 01:49:35 -07:00 |
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781a7430bb
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.
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2020-08-06 21:17:34 -07:00 |
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f3a3be1d99
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added slider thing, broke rendering somehow though
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2020-08-01 20:06:53 -07:00 |
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8da810f23a
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event work + mulling over sprite containers and event notification
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2020-07-31 23:39:25 -07:00 |
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0cce359c28
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going to abstract the events like I did for the vkcaster
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2020-07-30 23:11:56 -07:00 |
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f1d60493f4
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.
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2020-07-29 21:48:12 -07:00 |
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9ddc88400e
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some fiddling with documentation. Added Poly type
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2020-02-21 19:29:24 -08:00 |
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