Files
Trac3r-rust/doc/rand/trait.FromEntropy.html
2020-01-23 23:13:36 -08:00

47 lines
9.3 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `FromEntropy` trait in crate `rand`."><meta name="keywords" content="rust, rustlang, rust-lang, FromEntropy"><title>rand::FromEntropy - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="https://www.rust-lang.org/favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../rand/index.html'><div class='logo-container'><img src='https://www.rust-lang.org/logos/rust-logo-128x128-blk.png' alt='logo'></div></a><p class='location'>Trait FromEntropy</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.from_entropy">from_entropy</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='index.html'>rand</a></p><script>window.sidebarCurrent = {name: 'FromEntropy', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/rand/lib.rs.html#566-597' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='index.html'>rand</a>::<wbr><a class="trait" href=''>FromEntropy</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait FromEntropy: <a class="trait" href="../rand/trait.SeedableRng.html" title="trait rand::SeedableRng">SeedableRng</a> {
fn <a href='#tymethod.from_entropy' class='fnname'>from_entropy</a>() -&gt; Self;
}</pre></div><div class='docblock'><p>A convenience extension to [<code>SeedableRng</code>] allowing construction from fresh
entropy. This trait is automatically implemented for any PRNG implementing
[<code>SeedableRng</code>] and is not intended to be implemented by users.</p>
<p>This is equivalent to using <code>SeedableRng::from_rng(EntropyRng::new())</code> then
unwrapping the result.</p>
<p>Since this is convenient and secure, it is the recommended way to create
PRNGs, though two alternatives may be considered:</p>
<ul>
<li>Deterministic creation using [<code>SeedableRng::from_seed</code>] with a fixed seed</li>
<li>Seeding from <code>thread_rng</code>: <code>SeedableRng::from_rng(thread_rng())?</code>;
this will usually be faster and should also be secure, but requires
trusting one extra component.</li>
</ul>
<h2 id="example" class="section-header"><a href="#example">Example</a></h2>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">rand</span>::{<span class="ident">Rng</span>, <span class="ident">FromEntropy</span>};
<span class="kw">use</span> <span class="ident">rand</span>::<span class="ident">rngs</span>::<span class="ident">StdRng</span>;
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">rng</span> <span class="op">=</span> <span class="ident">StdRng</span>::<span class="ident">from_entropy</span>();
<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;Random die roll: {}&quot;</span>, <span class="ident">rng</span>.<span class="ident">gen_range</span>(<span class="number">1</span>, <span class="number">7</span>));</pre></div>
</div>
<h2 id='required-methods' class='small-section-header'>Required methods<a href='#required-methods' class='anchor'></a></h2><div class='methods'><h3 id='tymethod.from_entropy' class='method'><code id='from_entropy.v'>fn <a href='#tymethod.from_entropy' class='fnname'>from_entropy</a>() -&gt; Self</code></h3><div class='docblock'><p>Creates a new instance, automatically seeded with fresh entropy.</p>
<p>Normally this will use <code>OsRng</code>, but if that fails <code>JitterRng</code> will be
used instead. Both should be suitable for cryptography. It is possible
that both entropy sources will fail though unlikely; failures would
almost certainly be platform limitations or build issues, i.e. most
applications targetting PC/mobile platforms should not need to worry
about this failing.</p>
<h1 id="panics" class="section-header"><a href="#panics">Panics</a></h1>
<p>If all entropy sources fail this will panic. If you need to handle
errors, use the following code, equivalent aside from error handling:</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">rand</span>::<span class="ident">prelude</span>::<span class="kw-2">*</span>;
<span class="kw">use</span> <span class="ident">rand</span>::<span class="ident">rngs</span>::<span class="ident">EntropyRng</span>;
<span class="comment">// This uses StdRng, but is valid for any R: SeedableRng</span>
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">rng</span> <span class="op">=</span> <span class="ident">StdRng</span>::<span class="ident">from_rng</span>(<span class="ident">EntropyRng</span>::<span class="ident">new</span>())<span class="question-mark">?</span>;
<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;random number: {}&quot;</span>, <span class="ident">rng</span>.<span class="ident">gen_range</span>(<span class="number">1</span>, <span class="number">10</span>));
</pre></div>
</div></div><span class='loading-content'>Loading content...</span>
<h2 id='implementors' class='small-section-header'>Implementors<a href='#implementors' class='anchor'></a></h2><div class='item-list' id='implementors-list'><h3 id='impl-FromEntropy' class='impl'><code class='in-band'>impl&lt;R:&nbsp;<a class="trait" href="../rand/trait.SeedableRng.html" title="trait rand::SeedableRng">SeedableRng</a>&gt; FromEntropy for R</code><a href='#impl-FromEntropy' class='anchor'></a><a class='srclink' href='../src/rand/lib.rs.html#600-605' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.from_entropy' class="method hidden"><code id='from_entropy.v-1'>fn <a href='#method.from_entropy' class='fnname'>from_entropy</a>() -&gt; R</code><a class='srclink' href='../src/rand/lib.rs.html#601-604' title='goto source code'>[src]</a></h4></div></div><span class='loading-content'>Loading content...</span><script type="text/javascript">window.inlined_types=new Set([]);</script><script type="text/javascript" async
src="../implementors/rand/trait.FromEntropy.js">
</script></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd></kbd></dt><dd>Move up in search results</dd><dt><kbd></kbd></dt><dd>Move down in search results</dd><dt><kbd></kbd></dt><dd>Switch tab</dd><dt><kbd>&#9166;</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../";window.currentCrate = "rand";</script><script src="../aliases.js"></script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>