Logo
Explore Help
Sign In
mitchellhansen/Trac3r-rust
1
0
Fork 0
You've already forked Trac3r-rust
Code Issues Pull Requests Releases Wiki Activity
Files
58f5289a3b866df2974cb45d4ce3ad1a15d9f612
Trac3r-rust/resources/shaders
History
mitchellhansen 58f5289a3b wasn't the layout. It was the colors being bound between 0-1 instead of 255 like I was expecting
2019-07-18 22:39:27 -07:00
..
edge.frag
moving files
2019-06-12 20:41:40 -07:00
simple_texture.fragment
wasn't the layout. It was the colors being bound between 0-1 instead of 255 like I was expecting
2019-07-18 22:39:27 -07:00
simple_texture.vertex
Got something working. Need to test and verify I'm getting the data from the compute kernel
2019-07-17 20:11:53 -07:00
simple-edge.compute
getting close, something wrong with copying the buffer. Probably the format that I've selected
2019-07-17 21:53:22 -07:00
simple-homogenize.compute
separating out vulkan stuff
2019-07-02 21:41:50 -07:00
simple.fragment
porting over the graphics example
2019-07-11 00:29:44 -07:00
simple.vertex
porting over the graphics example
2019-07-11 00:29:44 -07:00
Powered by Gitea Version: 1.24.5 Page: 30ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API