Logo
Explore Help
Sign In
mitchellhansen/Trac3r-rust
1
0
Fork 0
You've already forked Trac3r-rust
Code Issues Pull Requests Releases Wiki Activity
Files
878b37c3e023e2f312ca55a229ed5b3506f2f0d5
Trac3r-rust/resources/shaders
History
mitchellhansen be20f3ae2a sprites are working, but the implementation is pretty bad
2019-08-11 21:30:44 -07:00
..
color-passthrough.fragment
pulled out the draw call. forgot to allocate buffers
2019-08-11 21:03:28 -07:00
color-passthrough.vertex
sprites are working, but the implementation is pretty bad
2019-08-11 21:30:44 -07:00
edge.frag
moving files
2019-06-12 20:41:40 -07:00
simple_texture.fragment
removed the extra stuff from the kernels. Having some issues with the layouts not agreeing with the set size...
2019-08-11 17:23:58 -07:00
simple_texture.vertex
removed the extra stuff from the kernels. Having some issues with the layouts not agreeing with the set size...
2019-08-11 17:23:58 -07:00
simple-edge.compute
initial impl of get image set
2019-07-28 00:29:52 -07:00
simple-homogenize.compute
separating out vulkan stuff
2019-07-02 21:41:50 -07:00
simple.fragment
porting over the graphics example
2019-07-11 00:29:44 -07:00
simple.vertex
porting over the graphics example
2019-07-11 00:29:44 -07:00
Powered by Gitea Version: 1.24.5 Page: 36ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API