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mitchellhansen/Trac3r-rust
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8fcd26063a87bb2d57d59ea95cbdea3f32399f91
Trac3r-rust/resources/shaders
History
mitchellhansen 83a5e9b997 lots of refactoring for the dynamic vertex in addition to planning out documentation
2020-01-22 18:38:45 -08:00
..
color-passthrough.frag
still working on getiting these shaders to a usable API
2019-09-28 21:30:28 -07:00
color-passthrough.vert
still working on getiting these shaders to a usable API
2019-09-28 21:30:28 -07:00
edge.frag
moving files
2019-06-12 20:41:40 -07:00
simple_image.frag
still working on getiting these shaders to a usable API
2019-09-28 21:30:28 -07:00
simple_image.vert
still working on getiting these shaders to a usable API
2019-09-28 21:30:28 -07:00
simple_text.frag
still working on getiting these shaders to a usable API
2019-09-28 21:30:28 -07:00
simple_text.vert
lots of refactoring for the dynamic vertex in addition to planning out documentation
2020-01-22 18:38:45 -08:00
simple_texture.frag
still working on getiting these shaders to a usable API
2019-09-28 21:30:28 -07:00
simple_texture.vert
still working on getiting these shaders to a usable API
2019-09-28 21:30:28 -07:00
simple-edge.compute
fixed 0,1 coord issue. Going to test multiple vertex buffers now
2019-09-10 22:04:13 -07:00
simple-homogenize.compute
Fixed a particularly nasty typo bug. Added more moving sprites. Will need to examine order of draw commands. Need to fix the size/8 for misaligned data.
2019-09-09 23:27:49 -07:00
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