Update README.md

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Mitchell
2016-11-25 21:54:19 -08:00
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# Simple aStar pathing in SFML # a-star
Simple implementation of the a* algorithm
Blue = wall Blue = wall
Red = walkway Red = walkway
Yellow = pather
Left click to change path Left click to change path
![alt tag](https://github.com/MitchellHansen/aStar/blob/master/screeny.png) ![alt tag](https://github.com/MitchellHansen/aStar/blob/master/screeny.png)