23 lines
369 B
C++
23 lines
369 B
C++
#pragma once
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#include <SFML\Graphics.hpp>
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class Tile {
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public:
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Tile(bool solid_, double movement_penalty_, sf::Color color_);
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Tile();
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~Tile();
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bool isSolid();
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double getPenalty();
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sf::Color getColor();
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void Rewrite(bool solid_, double movement_penalty_, sf::Color color_);
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private:
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bool solid = false;
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double movement_penalty = 0.0;
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sf::Color color;
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};
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