added arduino, modified build
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291
arduino/lib/preferences.txt
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291
arduino/lib/preferences.txt
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# !!!!!!!! UNLIKE PREVIOUS VERSIONS OF PROCESSING !!!!!!!!!!
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# DO NOT MODIFY THIS FILE, OR DELETE SETTINGS FROM THIS FILE
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# These are the default preferences. If you want to modify
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# them directly, use the per-user local version of the file:
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# Documents and Settings -> [username] -> Application Data ->
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# Processing -> preferences.txt (on Windows XP)
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# Users -> [username] -> AppData -> Roaming ->
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# Processing -> preferences.txt (on Windows Vista)
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# ~/Library -> Processing -> preferences.txt (on Mac OS X)
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# ~/.processing -> preferences.txt (on Linux)
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# The exact location of your preferences file can be found at
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# the bottom of the Preferences window inside Processing.
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# Because AppData and Application Data may be considered
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# hidden or system folders on Windows, you'll have to ensure
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# that they're visible in order to get at preferences.txt
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# You'll have problems running Processing if you incorrectly
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# modify lines in this file.
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# !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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# DEFAULT PATHS FOR SKETCHBOOK AND SETTINGS
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# relative paths will be relative to processing.exe or procesing.app.
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# absolute paths may also be used.
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# note that this path should use forward slashes (like unix)
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# instead of \ on windows or : on macos or whatever else
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# If you don't want users to have their sketchbook default to
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# "My Documents/Processing" on Windows and "Documents/Processing" on OS X,
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# set this to another path that will be used by default.
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# Note that this path must exist already otherwise it won't see
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# the sketchbook folder, and will instead assume the sketchbook
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# has gone missing, and that it should instead use the default.
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#sketchbook.path=
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# if you don't want settings to go into "application data" on windows
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# and "library" on macosx, set this to the alternate location.
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#settings.path=data
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# temporary build path, normally this goes into the default
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# "temp" folder for that platform (as defined by java)
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# but this can be used to set a specific file in case of problems
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#build.path=build
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# By default, no sketches currently open
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last.sketch.count=0
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# !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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# by default, check the processing server for any updates
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# (please avoid disabling, this also helps us know basic numbers
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# on how many people are using Processing)
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update.check = true
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# on windows, automatically associate .pde files with processing.exe
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platform.auto_file_type_associations = true
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# !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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# GUI - Scaling, edit this to scale to higher dots-per-inch displays
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# "auto" means autodetect.
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gui.scale=auto
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#gui.scale=200
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# default size for the main window
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editor.window.width.default = 500
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editor.window.height.default = 600
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editor.window.width.min = 400
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editor.window.height.min = 290
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# the following commented out to better support netbooks
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# http://code.google.com/p/arduino/issues/detail?id=52
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#editor.window.height.min = 500
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# tested as approx 440 on OS X
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#editor.window.height.min.macosx = 450
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# tested to be 515 on Windows XP, this leaves some room
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#editor.window.height.min.windows = 530
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# Enable code folding
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editor.code_folding=false
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# font size for editor
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editor.font=Monospaced,plain,12
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# Monaco is nicer on Mac OS X, so use that explicitly
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editor.font.macosx = Monaco,plain,12
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# anti-aliased text, turned on by default
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editor.antialias=true
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# color to be used for background when 'external editor' enabled
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editor.external=false
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# caret blinking
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editor.caret.blink=true
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# area that's not in use by the text (replaced with tildes)
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editor.invalid=false
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# show line numbers in editor
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editor.linenumbers = false
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# enable ctrl-ins, shift-ins, shift-delete for cut/copy/paste
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# on windows and linux, but disable on the mac
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editor.keys.alternative_cut_copy_paste = true
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editor.keys.alternative_cut_copy_paste.macosx = false
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# true if shift-backspace sends the delete character,
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# false if shift-backspace just means backspace
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editor.keys.shift_backspace_is_delete = true
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# if set to true, home/end keys will go to the start/end of current line
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editor.keys.home_and_end_beginning_end_of_doc = false
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console = true
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console.output.file = stdout.txt
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console.error.file = stderr.txt
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console.lines = 4
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# set to false to disable automatically clearing the console
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# each time 'run' is hit
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console.auto_clear = true
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# set the maximum number of lines remembered by the console
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# the default is 500, lengthen at your own peril
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console.length = 500
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# convert tabs to spaces? how many spaces?
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editor.tabs.expand = true
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editor.tabs.size = 2
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# automatically indent each line
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editor.indent = true
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# enable/disable auto-close of curly brace
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editor.auto_close_braces = true
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# size of divider between editing area and the console
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editor.divider.size = 0
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# the larger divider on windows is ugly with the little arrows
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# this makes it large enough to see (mouse changes) and use,
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# but keeps it from being annoyingly obtrusive
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editor.divider.size.windows = 2
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# automatically save sketch when verifying or uploading
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editor.save_on_verify = true
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# any additional java options when running externally
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# (for applets that are run external to the environment...
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# those with a code folder, or using any libraries)
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# if you hose this and can't run things, it's your own durn fault
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run.options =
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# settings for the -XmsNNNm and -XmxNNNm command line option
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run.options.memory = false
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run.options.memory.initial = 64
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run.options.memory.maximum = 256
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# example of increasing the memory size for applets run externally
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#run.options = -Xms128m -Xmx1024m
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# index of the default display to use for present mode
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# (this setting not yet completely implemented)
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run.display = 1
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# set internally
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#run.window.bgcolor=
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# set to false to open a new untitled window when closing the last window
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# (otherwise, the environment will quit)
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# default to the relative norm for the different platforms,
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# but the setting can be changed in the prefs dialog anyway
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#sketchbook.closing_last_window_quits = true
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#sketchbook.closing_last_window_quits.macosx = false
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# !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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#history.recording = true
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# for advanced users, enable option to export a library
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#export.library = false
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# which platforms to export by default
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export.application.platform.windows = true
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export.application.platform.macosx = true
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export.application.platform.linux = true
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# whether or not to export as full screen (present) mode
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export.application.fullscreen = false
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# whether to show the stop button when exporting to application
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export.application.stop = true
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# false will place all exported files into a single .jar
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export.applet.separate_jar_files = false
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# set to false to no longer delete applet or application folders before export
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export.delete_target_folder = true
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# may be useful when attempting to debug the preprocessor
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preproc.save_build_files=false
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# allows various preprocessor features to be toggled
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# in case they are causing problems
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# preprocessor: pde.g
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preproc.color_datatype = true
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preproc.web_colors = true
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preproc.enhanced_casting = true
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# preprocessor: PdeEmitter.java
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preproc.substitute_floats = true
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#preproc.substitute_image = false
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#preproc.substitute_font = false
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# auto-convert non-ascii chars to unicode escape sequences
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preproc.substitute_unicode = true
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# PdePreproc.java
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# writes out the parse tree as parseTree.xml, which can be usefully
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# viewed in (at least) Mozilla or IE. useful when debugging the preprocessor.
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preproc.output_parse_tree = false
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# Changed after 1.0.9 to a new name, and also includes the specific entries
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preproc.imports.list = java.applet.*,java.awt.Dimension,java.awt.Frame,java.awt.event.MouseEvent,java.awt.event.KeyEvent,java.awt.event.FocusEvent,java.awt.Image,java.io.*,java.net.*,java.text.*,java.util.*,java.util.zip.*,java.util.regex.*
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# set the browser to be used on linux
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browser.linux = mozilla
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# set to the program to be used for launching apps on linux
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#launcher.linux = xdg-open
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# FULL SCREEN (PRESENT MODE)
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run.present.bgcolor = #666666
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run.present.stop.color = #cccccc
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# starting in release 0159, don't use full screen exclusive anymore
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run.present.exclusive = false
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# use this by default to hide the menu bar and dock on osx
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run.present.exclusive.macosx = true
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# ARDUINO PREFERENCES
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target_package = arduino
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target_platform = avr
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board = uno
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software=ARDUINO
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# Warn when data segment uses greater than this percentage
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build.warn_data_percentage = 75
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programmer = arduino:avrispmkii
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upload.using = bootloader
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upload.verify = true
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# default port is not defined to prevent running AVRDUDE before Port selected (issue #7943)
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#serial.port=
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serial.databits=8
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serial.stopbits=1
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serial.parity=N
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serial.debug_rate=9600
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serial.line_ending=1
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# I18 Preferences
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# default chosen language (none for none)
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editor.languages.current =
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# Disable saving of preferences.txt file (settings will not survive Arduino IDE reboot)
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preferences.readonly=false
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# Debugging/Development Preferences
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# ---------------------------------
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# Disable signature check on packages_index.json, use only for
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# development/debugging purposes. Do not enable in production.
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#allow_insecure_packages=true
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