Alright, I don't think I'm going to squeeze any more performance out of this. On to OpenCL
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@@ -11,7 +11,7 @@ public:
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~Node();
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void Revive();
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bool CurrentState();
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int CurrentState();
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void ShiftState();
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void Update(std::vector<Node> *node_vec);
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@@ -19,8 +19,9 @@ private:
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sf::Vector2i linear_to_multi(int position_);
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int multi_to_linear(sf::Vector2i position);
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sf::Vector2i position;
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bool curr_state;
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bool next_state;
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int curr_state;
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int next_state;
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};
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