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mitchellhansen/conways-game-of-life-gpu
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ed04d13d7bae177be9b2a4964090e483a9f0f7a9
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4 Commits

Author SHA1 Message Date
MitchellHansen
ed04d13d7b Another roadblock. After one iteration the neighbor count gets corrupted and starts spitting out random negative values. 2016-01-10 16:48:26 -08:00
MitchellHansen
1b379e095e It draws!! 2016-01-10 14:22:23 -08:00
MitchellHansen
15fd83147b Doing some OpenGL to OpenCL trickery here, OpenGL is now drawing but the pixel array isn't displaying right. Probably some alignment of the chars being weird 2016-01-10 01:36:26 -08:00
MitchellHansen
6334e9c848 Trying to find a way to make this as simd friendly as possible. Perhaps a kernel for calucation and then a kernel to "clean" the back buffer 2016-01-02 19:53:46 -08:00
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