Files
conways-game-of-life-gpu/include/Decoder.h

34 lines
456 B
C++

#pragma once
#include <iostream>
#include <experimental/filesystem>
#include <vector>
#include <SFML/Graphics.hpp>
struct pattern_info {
std::string title;
std::string author;
std::string comments;
sf::Vector2i dimensions;
char *pattern;
};
class Decoder {
public:
Decoder();
~Decoder();
pattern_info decodePattern(std::string pattern);
std::vector<std::string> getPatternList();
private:
std::vector<std::string> pattern_list;
};