config works great, mesh colliders v mesh colliders are very sticky...

This commit is contained in:
2021-02-20 03:43:57 -08:00
parent f4c6391e37
commit 2b77153f10
8 changed files with 2574 additions and 2073 deletions

View File

@@ -9,16 +9,25 @@ type = "PhysicsEntity"
mesh = "ball.obj"
[entities.position]
x = 0.0
y = 0.0
z = 0.0
x = 15.0
y = 3.0
z = 30.0
[[entities]]
name = "camera.1"
type = "Camera"
[entities.position]
x = 15.0
y = 15.0
z = 15.0
[[entities]]
name = "light.1"
type = "Light"
mesh = "light.obj"
mesh = "light.obj"
[entities.position]
x = 20.0
y = 20.0
z = 20.0