config works great, mesh colliders v mesh colliders are very sticky...
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@@ -2,8 +2,8 @@
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# Material Count: 1
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newmtl None
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Ns 0
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Ka 0.000000 0.000000 0.000000
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Ns 500
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Ka 0.8 0.8 0.8
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Kd 0.8 0.8 0.8
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Ks 0.8 0.8 0.8
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d 1
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2053
resources/ball.obj
2053
resources/ball.obj
File diff suppressed because it is too large
Load Diff
10
resources/tilted-terrain.mtl
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10
resources/tilted-terrain.mtl
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@@ -0,0 +1,10 @@
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl None
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Ns 500
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Ka 0.8 0.8 0.8
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Kd 0.8 0.8 0.8
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Ks 0.8 0.8 0.8
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d 1
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illum 2
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2372
resources/tilted-terrain.obj
Normal file
2372
resources/tilted-terrain.obj
Normal file
File diff suppressed because it is too large
Load Diff
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