more hacking
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@@ -3,11 +3,10 @@ use bytemuck::{Zeroable, Pod};
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use crate::OPENGL_TO_WGPU_MATRIX;
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pub struct Light {
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pos: cgmath::Point3<f32>,
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color: wgpu::Color,
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fov: f32,
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depth: Range<f32>,
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target_view: wgpu::TextureView,
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pub(crate) pos: cgmath::Point3<f32>,
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pub(crate) color: wgpu::Color,
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pub(crate) fov: f32,
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pub(crate) depth: Range<f32>,
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}
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#[repr(C)]
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