piping the texture attachments

This commit is contained in:
2021-03-23 22:01:33 -07:00
parent afc20a0efa
commit 38d29a9303
5 changed files with 170 additions and 106 deletions

View File

@@ -2,6 +2,11 @@
layout(location = 0) in vec4 a_Pos;
layout(location = 0) out vec3 v_Normal;
layout(location = 1) out vec4 v_Position;
layout(location = 2) out vec2 v_Uv;
layout(set = 0, binding = 0) uniform Globals {
mat4 u_ViewProj;
};