better to use a struct for the raw mesh data
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@@ -1,5 +1,6 @@
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use bytemuck::{Pod, Zeroable};
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use nalgebra::Vector4;
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use rapier3d::parry::math::Point;
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#[repr(C)]
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#[derive(Clone, Copy, Debug)]
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@@ -10,14 +11,14 @@ pub struct Vertex {
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}
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impl Vertex {
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pub fn position(&self) -> Vector4<f32> {
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Vector4::new(self.pos[0], self.pos[1], self.pos[2], self.pos[3])
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pub fn position(&self) -> Point<f32> {
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Point::<f32>::new(self.pos[0], self.pos[1], self.pos[2])
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}
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pub fn from(pos: [f32; 3], nor: [f32; 3], uv: [f32; 2]) -> Vertex {
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Vertex {
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pos: [pos[0], pos[1], pos[2], 1.0],
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normal: [nor[0], nor[1], nor[2], 0.0],
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uv: [0.0, 0.0],
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uv: [uv[0], uv[1]],
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}
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}
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}
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@@ -27,31 +28,35 @@ unsafe impl Zeroable for Vertex {}
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#[derive(Clone, Debug)]
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pub struct RawMesh {
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vertices: Vec<Vertex>,
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normals: Vec<[u32; 3]>,
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pub vertices: Vec<Vertex>,
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pub indices: Vec<[u32; 3]>,
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}
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pub fn load_obj(obj_path: &str, mtl_path: Option<&str>) -> (Vec<Vertex>, Vec<u32>) {
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pub fn load_obj(obj_path: &str) -> RawMesh {
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let (models, materials) = tobj::load_obj(obj_path, true).expect("Failed to load file");
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println!("# of models: {}", models.len());
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println!("# of materials: {}", materials.len());
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println!("{:?}", materials);
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let mut index_data: Vec<u32> = Vec::new();
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let mut index_data: Vec<[u32; 3]> = Vec::new();
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let mut vertex_data = Vec::new();
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for model in models {
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let mesh = &model.mesh;
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// Cycle through the faces and chunk out the indices
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let mut next_face = 0;
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for f in 0..mesh.num_face_indices.len() {
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// calculate the next chunk
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let end = next_face + mesh.num_face_indices[f] as usize;
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let face_indices: Vec<_> = mesh.indices[next_face..end].iter().collect();
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for i in face_indices {
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index_data.push(*i);
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}
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assert!(face_indices.len() == 3, "we only handle triangulated faces");
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index_data.push([*face_indices[0], *face_indices[1], *face_indices[2]]);
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next_face = end;
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}
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@@ -80,5 +85,8 @@ pub fn load_obj(obj_path: &str, mtl_path: Option<&str>) -> (Vec<Vertex>, Vec<u32
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));
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}
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}
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(vertex_data.to_vec(), index_data.to_vec())
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RawMesh {
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vertices: vertex_data.to_vec(),
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indices: index_data.to_vec(),
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}
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}
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