musing about config/savestate loading
This commit is contained in:
22
src/runtime/state.rs
Normal file
22
src/runtime/state.rs
Normal file
@@ -0,0 +1,22 @@
|
||||
use std::time::Instant;
|
||||
|
||||
use cgmath::{Euler, Quaternion};
|
||||
use legion::world::SubWorld;
|
||||
use legion::IntoQuery;
|
||||
use legion::*;
|
||||
use nalgebra::Quaternion as naQuaternion;
|
||||
use rapier3d::dynamics::{IntegrationParameters, JointSet, RigidBodySet};
|
||||
use rapier3d::geometry::{BroadPhase, ColliderSet, NarrowPhase};
|
||||
use rapier3d::pipeline::PhysicsPipeline;
|
||||
use crate::camera::{Camera, CameraController};
|
||||
use crate::components::{Collider, LoopState, Mesh, Physics, Position};
|
||||
|
||||
|
||||
pub struct RuntimeState {
|
||||
|
||||
}
|
||||
|
||||
impl RuntimeState {
|
||||
pub fn build() {
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user