musing about config/savestate loading

This commit is contained in:
2021-02-20 00:29:57 -08:00
parent d0a2893056
commit a1305bed2d
10 changed files with 125 additions and 9986 deletions

22
src/runtime/state.rs Normal file
View File

@@ -0,0 +1,22 @@
use std::time::Instant;
use cgmath::{Euler, Quaternion};
use legion::world::SubWorld;
use legion::IntoQuery;
use legion::*;
use nalgebra::Quaternion as naQuaternion;
use rapier3d::dynamics::{IntegrationParameters, JointSet, RigidBodySet};
use rapier3d::geometry::{BroadPhase, ColliderSet, NarrowPhase};
use rapier3d::pipeline::PhysicsPipeline;
use crate::camera::{Camera, CameraController};
use crate::components::{Collider, LoopState, Mesh, Physics, Position};
pub struct RuntimeState {
}
impl RuntimeState {
pub fn build() {
}
}