camera sorta works using the old voxel-raycaster style of spherical coords
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10
resources/plane.mtl
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10
resources/plane.mtl
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl None
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Ns 0
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Ka 0.000000 0.000000 0.000000
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Kd 0.8 0.8 0.8
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Ks 0.8 0.8 0.8
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d 1
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illum 2
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17
resources/plane.obj
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17
resources/plane.obj
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# Blender v2.79 (sub 0) OBJ File: ''
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# www.blender.org
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mtllib plane.mtl
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o Plane
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v -7.780000 0.000000 7.780000
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v 7.780000 0.000000 7.780000
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v -7.780000 0.000000 -7.780000
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v 7.780000 0.000000 -7.780000
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vt 1.000000 0.000000
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vt 0.000000 1.000000
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vt 0.000000 0.000000
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vt 1.000000 1.000000
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vn 0.0000 1.0000 0.0000
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usemtl None
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s off
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f 2/1/1 3/2/1 1/3/1
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f 2/1/1 4/4/1 3/2/1
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