adding texturing, getting sidetracked by config loading

This commit is contained in:
2021-02-20 20:56:20 -08:00
parent 2b77153f10
commit da2c6a436a
7 changed files with 214 additions and 144 deletions

View File

@@ -10,8 +10,21 @@ mesh = "ball.obj"
[entities.position]
x = 15.0
y = 3.0
z = 30.0
y = 15.0
z = 15.0
[entities.position.rotation]
x = 0.0
y = 0.0
z = 0.0
[entities.physics]
body_status = "static"
[entities.physics.cuboid]
x = 1.0
y = 1.0
z = 1.0
[[entities]]
name = "camera.1"