shadowing is back, need to figure out how I want to handle these direcitonal lights....
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@@ -42,5 +42,15 @@ mesh = "light.obj"
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[entities.position]
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x = 25.0
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y = 25.0
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y = 75.0
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z = 20.0
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[[entities]]
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name = "light.2"
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type = "Light"
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mesh = "light.obj"
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[entities.position]
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x = 50.0
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y = 75.0
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z = 20.0
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