working on loading materials
This commit is contained in:
@@ -1,22 +1,23 @@
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
use nalgebra::Vector4;
|
||||
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Vertex {
|
||||
pos: [f32; 4],
|
||||
normal: [f32; 4],
|
||||
uv: [f32; 2],
|
||||
}
|
||||
|
||||
impl Vertex {
|
||||
pub fn position(&self) -> Vector4<f32> {
|
||||
Vector4::new(self.pos[0], self.pos[1], self.pos[2], self.pos[3])
|
||||
}
|
||||
pub fn from(pos: [f32; 3], nor: [f32; 3]) -> Vertex {
|
||||
pub fn from(pos: [f32; 3], nor: [f32; 3], uv: [f32; 2]) -> Vertex {
|
||||
Vertex {
|
||||
pos: [pos[0], pos[1], pos[2], 1.0],
|
||||
normal: [nor[0], nor[1], nor[2], 0.0],
|
||||
uv: [0.0, 0.0],
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -24,16 +25,21 @@ impl Vertex {
|
||||
unsafe impl Pod for Vertex {}
|
||||
unsafe impl Zeroable for Vertex {}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct RawMesh {
|
||||
vertices: Vec<Vertex>,
|
||||
normals: Vec<[u32; 3]>,
|
||||
}
|
||||
|
||||
pub fn load_obj(obj_path: &str, mtl_path: Option<&str>) -> (Vec<Vertex>, Vec<u32>) {
|
||||
|
||||
pub fn load_obj(mesh_path: &str) -> (Vec<Vertex>, Vec<u32>) {
|
||||
|
||||
let (models, materials) = tobj::load_obj(mesh_path, false).expect("Failed to load file");
|
||||
let (models, materials) = tobj::load_obj(obj_path, true).expect("Failed to load file");
|
||||
|
||||
println!("# of models: {}", models.len());
|
||||
println!("# of materials: {}", materials.len());
|
||||
|
||||
let mut index_data : Vec<u32> = Vec::new();
|
||||
|
||||
let mut index_data: Vec<u32> = Vec::new();
|
||||
let mut vertex_data = Vec::new();
|
||||
|
||||
for model in models {
|
||||
@@ -49,24 +55,30 @@ pub fn load_obj(mesh_path: &str) -> (Vec<Vertex>, Vec<u32>) {
|
||||
next_face = end;
|
||||
}
|
||||
|
||||
// Normals and texture coordinates are also loaded, but not printed in this example
|
||||
assert!(mesh.positions.len() % 3 == 0);
|
||||
assert!(mesh.texcoords.len() % 2 == 0);
|
||||
|
||||
for v in 0..mesh.positions.len() / 3 {
|
||||
vertex_data.push(
|
||||
Vertex::from([
|
||||
mesh.positions[3 * v],
|
||||
mesh.positions[3 * v + 1],
|
||||
mesh.positions[3 * v + 2]
|
||||
],
|
||||
[
|
||||
mesh.normals[3 * v],
|
||||
mesh.normals[3 * v + 1],
|
||||
mesh.normals[3 * v + 2]
|
||||
],
|
||||
));
|
||||
let texcoords = if mesh.texcoords.len() == 0 {
|
||||
[0.0, 0.0]
|
||||
} else {
|
||||
[mesh.texcoords[2 * v], mesh.texcoords[2 * v + 1]]
|
||||
};
|
||||
|
||||
vertex_data.push(Vertex::from(
|
||||
[
|
||||
mesh.positions[3 * v],
|
||||
mesh.positions[3 * v + 1],
|
||||
mesh.positions[3 * v + 2],
|
||||
],
|
||||
[
|
||||
mesh.normals[3 * v],
|
||||
mesh.normals[3 * v + 1],
|
||||
mesh.normals[3 * v + 2],
|
||||
],
|
||||
texcoords,
|
||||
));
|
||||
}
|
||||
}
|
||||
(vertex_data.to_vec(), index_data.to_vec())
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user