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mitchellhansen/minimum-viable-game-engine
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62 Commits 3 Branches 0 Tags
7527694fd28a760811e321b42e8983616f9baaad
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11 Commits

Author SHA1 Message Date
mitchellhansen
7527694fd2 compiles, doesn't run. Not sure where I left this... 2021-12-23 03:17:04 -08:00
mitchellhansen
c06d884050 got a good obj file, finally 2021-07-18 23:42:28 -07:00
mitchellhansen
339351c207 remove platform specific uses 2021-07-18 18:13:39 -07:00
mitchellhansen
e376241aae shadowing is back, need to figure out how I want to handle these direcitonal lights.... 2021-02-20 23:43:40 -08:00
mitchellhansen
c625dc61af fixed the lights, but I somehow broke shadowing 2021-02-20 21:25:38 -08:00
mitchellhansen
c2b62a5f53 entity spawning. great success 2021-02-20 01:45:24 -08:00
mitchellhansen
d0a2893056 minimal logging 2021-02-19 22:11:24 -08:00
mitchellhansen
85376e5b17 better to use a struct for the raw mesh data 2021-02-19 21:18:47 -08:00
mitchellhansen
e5815ce0d6 working on loading materials 2021-02-18 23:48:47 -08:00
mitchellhansen
e3c1ce7789 going to make entity spawning a little easier 2021-02-18 19:54:06 -08:00
mitchellhansen
722bf45a7a refactor out to multiple files 2021-02-16 01:03:47 -08:00
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