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mitchellhansen/minimum-viable-game-engine
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40 Commits 3 Branches 0 Tags
d0a28930564610d3e2da260a3b53aa9bd51f0e21
Commit Graph

13 Commits

Author SHA1 Message Date
mitchellhansen
d0a2893056 minimal logging 2021-02-19 22:11:24 -08:00
mitchellhansen
e3c1ce7789 going to make entity spawning a little easier 2021-02-18 19:54:06 -08:00
mitchellhansen
097a6e8003 lazy_static is neat... and intel's vulkan drivers are not. Blacklist debug functions on this machine since apparently the debug extension is buggy 2021-02-16 00:36:44 -08:00
mitchellhansen
813a5c5e64 that's how it's done, this winit shim is pretty small so I'mma just steal it and substitute my custom events in my own local winit shim 2021-02-14 23:29:53 -08:00
mitchellhansen
2370ce4974 halfway through imgui, the context is really not ergonomic 2021-02-14 18:07:26 -08:00
mitchellhansen
60ab3bebd8 upgraded to 0.7.0 2021-02-14 14:37:58 -08:00
mitchellhansen
189805dd13 lots of skeleton stuff. lots of hacking. mostly hacking 2021-02-12 00:27:11 -08:00
mitchellhansen
fe45a9f166 small amount of cleanup, nphysics also seems to be getting phased out for rapier 2021-02-09 19:35:49 -08:00
mitchellhansen
76a21ec73b adding physics and collision 2021-02-04 23:55:38 -08:00
mitchellhansen
f3e308cb2f resizing fixed 2021-02-04 22:00:14 -08:00
mitchellhansen
f933fe8312 lots of hacking and gutting, but it compiles 2021-01-31 23:59:23 -08:00
mitchellhansen
77dcf1faf9 ripping up the example 2021-01-03 22:41:33 -08:00
mitchellhansen
7fc761ef9c runs 2021-01-02 01:10:39 -08:00
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